- This is the Loop, a hostile environment design of a boss battle level, in which the player would fight against the Spectre (showcased in my previous post). I made this environment using photobashing and drawing in Photoshop, as well as some initial 3D planning in zBrush. Environment is not my strong suit, so I almost tried to look at this as its own character. Ultimately, I was happy with the impression and mood this concept artwork portrays.
- Feel free to have a glance at my personal student blog, where I documented the making and inspiration of this project, alongside other coursework I've done during the second term of my second year in the Game Art course at DMU:
https://sites.google.com/view/judasbenedikasgameart/digital-art-practice